Initialize engine version: 4.0.1f2
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1129]
    Renderer: ATI Mobility Radeon HD 4650
    Vendor:   ATI
    VRAM:     1392 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.085 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\System.Core.dll (this message is harmless)
Unsupported: Hidden/Dof/DX11Dof
Return of Lazarus (UnityEngine.AudioClip)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

HostGame
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Mono.Security.dll (this message is harmless)
Entering Game
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Network connect:True
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 23069. Operation took 30.101042 ms.
Platform assembly: C:\Users\Peter\Desktop\ShadowBuild\TheLondonShadow_Data\Managed\Boo.Lang.dll (this message is harmless)
parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Attacktrigger activate
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

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(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

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Attacktrigger activate
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

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ontrigger enter
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Attacktrigger activate
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

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1
 
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ontrigger enter
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

0 - 2
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

On hit 100 - False
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Playing Theme!
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Attacktrigger activate
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

ontrigger enter
 
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ontrigger enter
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

ontrigger enter
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
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parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: Lantern on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: Lantern (UnityEngine.Light)
 
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ontrigger enter
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Playing Theme!
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Exit: LampLight on LampDetector
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

parent: LampLight (UnityEngine.Light)
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

